AI Insights · Timothy · January 2025
Top 5 Golf Games on Android in the US: Q4 2024 Insights
Explore the performance trends of the top golf games on Android in the US during Q4 2024, highlighting revenue, downloads, and active user metrics.
This quarter, the top golf games on Android in the United States demonstrated interesting trends in terms of revenue, downloads, and active users. Here’s a closer look at the performance of these popular games, with data sourced from Sensor Tower.
Golf Rival - Multiplayer Game by Zynga saw a peak in weekly revenue at approximately $204K in late November. Weekly downloads showed a notable increase towards the end of December, reaching around 15.2K, while weekly active users experienced a gradual decline from about 143K to 111K.
Golf Clash - Golfing Simulator, published by Electronic Arts, enjoyed a substantial revenue peak of $463K in mid-November. Downloads remained relatively stable, with a slight uptick to 11.1K by the end of December. Active users increased steadily, starting from 82K in early October and ending at 91K.
Golf Battle from Miniclip.com showed consistent weekly revenue, peaking at $25.1K in late November. Downloads fluctuated, ending the quarter with a high of 12.5K in late December. Active users saw a significant rise towards the end of the quarter, climbing to 124K.
WGT Golf maintained steady revenue, peaking at $44.6K in late December. Weekly downloads increased throughout the quarter, reaching 10.5K in the final week. Active users showed a slight upward trend, beginning at 52K and ending at 57K.
Ultimate Golf!, also by Miniclip.com, experienced a varied revenue pattern, peaking at $60K in mid-November. Downloads saw significant growth, particularly in late December, reaching 11K. Active users increased from 6.5K to 11K over the quarter.
These insights illustrate the dynamic nature of the mobile gaming market and provide a snapshot of user engagement and monetization strategies. For more detailed analytics and insights, visit Sensor Tower.